Q2, 2025
Smart Device Support
Support for smart watches and possibly other wearables will be enabled to allow collecting steps without having the mobile phone in the pocket at all times.
Q2, 2025
Quests
As the final major feature, Quests will be introduced to give players hand-crafted story content to play through.
Q1, 2025
Combat System
The first version of the combat system will be released. The team is prepared that the mechanic might need some iteration once testing starts.
Q1, 2025
Player Trading
As the next massive multiplayer feature, player trading will be introduced, truly bringing out the 'MMO' in WalkScape's 'MMORPG'.
Q1, 2025
GDTE Update
Before moving on to new coninents, the Grand Duchy of Trellin-Erdwise will be fleshed out to match the richness of content of Jarvonia and Syrenthia.
Turn of the year 2024-2024
Devtools 2.0
To massively increase the speed at which new content can be developed, the devtools used by the team internally will receive a complete overhaul.
December, 2024
Party System
The first real multiplayer mechanic, which allows players to party up to reach common goals.
November-December, 2024
Second Large QoL Update
A quality of life update is planned, addressing inventory management, banking, activity queueing, notifications and many more kinks in the game's UI.
16th of October, 2024
Hotfix After Syrenthia Update
A patch is released, which fixes most technical problems players experienced after the Syrenthia update
12th of October, 2024
Wave 3 and PGC
An update is released, which allows players to change in-game language. Languages supported in the first wave are (in addition to English) German, Spanish, Italian, Dutch, Polish and, of course, Finnish. Most translations are provided by WalkScape's hard working community.
August-October, 2024
Wave 3 and PGC
For the next six and a half weeks the game sees a massive influx of new players, as news of wave 3 reaches more people than ever before. The game is also showcased in various conventions, winning the indie audience choice award at Pocket Gamer Connects Helsinki.
21st of August, 2024
Syrenthia Update
Our biggest update yet, adding realm reputation, consumables, and an entirely new region, drops. The team deploys the update remotely from Cologne, Germany, as they are attending Gamescom. The update also marks the start of wave 3.
10th of July, 2024
Achievements update released
Shortly after wave 2.5, a significant content update added achievements to the game.
1st of June, 2024
Invite Wave 2.5
As a thank you to all players who supported the game since the end of invite wave 2, invites are sent out to everyone who supported the game on Patreon or BMAC before the 15th of June, 12:00:00 UTC. Invites will start rolling out on the 1st of June.
26th of April, 2024
Pedometer Update
By now the core feature of WalkScape, counting steps, is in need of updating. An update is released fixing a lot of issues people encountered with the pedometer. Progress on fixing the pedometer continues throughout May, 2024.
15th of April, 2024
myzozoz Joins the Team
In order to speed up development, a search for a second programmer and developer is started. On the 15th of April, myzozoz starts as the first official employee of Not A Cult.
13th of March, 2024
Post Wave 2 Patch
An update is released to fix new problems encountered by players who joined in wave 2.
1st of March, 2024
Invite Wave 2
The second Wave of Closed Beta invites ends on 31st of March, 2024. Pateron and BMAC supporters and a large amount of players who had applied to the Closed Beta gain access before the cutoff date, 31st of March.
28th of February, 2024
Major Content Update
The amount of in-game content is almost doubled by adding collectibles, new items, twice as many activities, and more to prepare for the launch of Wave 2.
16th of February, 2024
Large QoL Update
A large quality of life update is released. The whole UI is reworked and navigating and playing the game becomes significantly easier.
18th of January, 2024
Closed Beta is Released
WalkScape’s first Closed Beta version is released.
1st of November, 2023
Invite Wave 1 for Supporters
To guarantee access to the first Closed Beta version of the game, players can support the development of WalkScape on Patreon and Buy Me a Coffee.
12th of October, 2023
Floursifter Joins the Team
Floursifter, a member of the WalkScape community who contributed a lot of his free time to come up with content, in-game formulas and iOS development version testing, joins the team unofficially.
Summer, 2023
Original Closed Beta Launch
The first version of the WalkScape closed beta is scheduled to launch during the Summer of 2023. This proves an unrealistic schedule, and the release has to be delayed until the end of the year.
4th of December, 2022
Maxchill Joins the Team
The project starts to gain popularity online, especially on Reddit, and the need to recruit an artist arises. Maxchill joins the development team.
17th of August, 2022
Game Development Starts
The development of WalkScape starts as a hobby project, that Schamppu works on in his free time.